hsncb-reinventing
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Reinventing Youth Communication Hack #hsncb-reinventing

where innovation meets social impact!

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Reinventing Youth Communication Hack

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About

Welcome to the Haryana Police Hackathon - Reinventing Youth Communication, where innovation meets social impact! The hackathon is driven by a singular mission: to leverage the dynamic realms of the metaverse and gaming to revolutionize the way we communicate anti-drug and delinquency messages to the youth.

 

This hackathon is a joined collaboration of Haryana Police, Haryana State Narcotics Control Bureau and Hack2skill.

 

As quoted by Mr. Sibash Kabiraj,  IPS, Commissioner of Police (CP), Panchkula. "Beyond conventional campaigns lies a world of immersive communication. Through this hackathon, we're on a quest to find ways to captivate and educate the youth in an unorthodox and impactful way."

 

In a world increasingly dominated by technology, we recognize the need for fresh, creative approaches to address pressing social issues. The core objective of our hackathon is to unite ingenious minds in a collaborative effort to conceive groundbreaking ideas and solutions. By harnessing the power of the metaverse and gaming, we aim to craft messages that resonate with young minds, delivering impactful insights into the detrimental consequences of drug abuse and delinquency.

 

The vision extends beyond conventional awareness campaigns; we aspire to create immersive digital experiences that captivate and educate. Through this hackathon, we aim to spark a movement that births innovative solutions, fostering engagement and understanding among the youth. Join us on this exciting journey as we strive to make a lasting impact on society by reinventing youth communication for a socially relevant cause. Together, let's shape a future where technology becomes a catalyst for positive change.

 


 



Challenges

Gamifying Anti-Drug Education

Challenge: Design an immersive metaverse/gaming experience that educates children, teenagers, and even adults about the dangers of drug abuse and delinquency. Think beyond passive learning – how can you leverage the metaverse's potential for interaction, creation, and ownership to deliver a truly impactful message? Consider how to incentivize positive choices within the game/metaverse while navigating the emerging safety and regulation concerns in this virtual space.

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Cracking the Code to Youth Engagement

Challenge: Craft a cutting-edge communication strategy to reach today's hyper-connected youth with anti-drug and delinquency messages. Forget boring lectures – how can you harness the power of mobile apps, social media, and other ICTs to saturate their digital spaces with positive content that resonates? Get creative, think like an influencer, and show us how to make a splash in the online world and truly capture the attention of young minds through positive messaging.

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Gamifying Anti-Drug Education

Challenge: Design an immersive metaverse/gaming experience that educates children, teenagers, and even adults about the dangers of drug abuse and delinquency. Think beyond passive learning – how can you leverage the metaverse's potential for interaction, creation, and ownership to deliver a truly impactful message? Consider how to incentivize positive choices within the game/metaverse while navigating the emerging safety and regulation concerns in this virtual space.

View More
Cracking the Code to Youth Engagement

Challenge: Craft a cutting-edge communication strategy to reach today's hyper-connected youth with anti-drug and delinquency messages. Forget boring lectures – how can you harness the power of mobile apps, social media, and other ICTs to saturate their digital spaces with positive content that resonates? Get creative, think like an influencer, and show us how to make a splash in the online world and truly capture the attention of young minds through positive messaging.

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Schedule

Fri Dec 08 2023 (Coordinated Universal Time)
09:00
Registrations Open
Fri Dec 08 2023 07:00:00 GMT+0000 (Coordinated Universal Time)
12:30
Idea Submissions Open
Thu Dec 28 2023 11:30:00 GMT+0000 (Coordinated Universal Time)
17:00
AMA Session
Wed Jan 03 2024 18:29:00 GMT+0000 (Coordinated Universal Time)
23:59
Registrations & Idea Submissions Close
Thu Jan 04 2024 03:30:00 GMT+0000 (Coordinated Universal Time)
09:00
Checkpoint 1 - Evaluation Begins
Tue Jan 16 2024 12:30:00 GMT+0000 (Coordinated Universal Time)
18:00
Announcement - TOP 17 Teams
Tue Jan 16 2024 14:30:00 GMT+0000 (Coordinated Universal Time)
20:00
Prototype Development Stage (Begins)

The TOP 17 teams will further work to make final changes in their prototypes (to run for the TOP 10).

Wed Jan 17 2024 11:30:00 GMT+0000 (Coordinated Universal Time)
17:00
Prototype Induction Session (by H2S)

This session is specially organized for the TOP 17 teams to brief them about further refinements to be done in their submissions & develop a prototype.

Sun Jan 21 2024 18:29:00 GMT+0000 (Coordinated Universal Time)
23:59
Prototype Development Stage (Ends)

The TOP 17 teams will further work to make final changes in their prototypes (to run for the TOP 10).

Tue Jan 23 2024 14:30:00 GMT+0000 (Coordinated Universal Time)
20:00
Final TOP 10 - Teams Announcement
Sun Feb 04 2024 03:30:00 GMT+0000 (Coordinated Universal Time)
09:00
Grand Finale (Demo Day Pitching- Top 10)

LOCATION - Panchkula

*Timeline is subject to change/tentative


Rewards and benefits

INR 1.5 Lakhs

Winners

INR 1 Lakh

1st RunnerUp

INR 50,000

2nd RunnerUp

INR 1.5 Lakhs

Winners

INR 1 Lakh

1st RunnerUp

INR 50,000

2nd RunnerUp


Partners

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Frequently Asked Questions

Reinventing Youth Communication Hack is open to the Students, technologist, freelancers and professional developer community.

The entry should be functional for review by the judges.

Yes, participants are required to submit a prototype. If you use any database like SQL Server or PostgreSQL you can also submit a database dump along with your submission.

The organizing team will approve and confirm your participation. Shortlisted teams will receive a confirmation email and it will reflect on the user dashboard.

Yes, all team members can login from their account and submit application.

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